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Project 1

4 min readJan 24, 2023

Studio IV, spring 2023 -data visualization + intelligent environments

figma(continued process):

https://www.figma.com/file/VI1w3XRVjruXbpsvGEbbnp/tcs-sus?t=0hVbkLZGpUrTFLXO-1

Context:

  • create a design for the TCS building

Considerations:

  • different levels of interactions
  • ability to critically map human behavior and shaping it in an environment
  • research through design and making
  • understanding how an intelligent system works

Initial Ideas:

  • tangile interactions
  • embed into the environment
  • cues to help with studying + focus
  • energy + environmental impacts of the space
  • space capacity + comfortability

Data

vibrations

air pressure

color of ambient light

motion

temp.

magnetometer

wifi strength

thermal infrared

relative humidity

sound

health of the system

Press enter or click to view image in full size
Press enter or click to view image in full size
Press enter or click to view image in full size
Press enter or click to view image in full size

TCS Building info:

  • most sensors are attached to the ceiling
  • open floor plan in the entry
  • 2 story lobby, classrooms, and offices
  • 90,000 sq ft
  • uses 32% less energy than a conventional building of similar size and use
  • 30% of building materials include recycled content
  • allows users to adjust interior temp.
  • CO2 sensors trigger system to cycle fresh air into the building
  • healthy environment maintained through the use of low VOC materials and finishes
Press enter or click to view image in full size
Press enter or click to view image in full size

Ideas

  • manipulating the space
  • filters/projects on the large windows to measure and change ambient light in the space(auto blinds to filter light in different ways)
  • tangible, emotion-packed interactions
  • student’s relationship with the space(context + storytelling)
  • acoustical curtain to adjust ambient noise in studying spaces
  • incorporating the outside into the building(environmental feedback)
  • modular furniture design
  • gesture based project mapping (gamification)

Continued Thinking

  • what data is most useful/essential?
  • how do we create more physical & mental awareness in this space?
  • attract, inspire, engage, and deepen
  • memorable, meaningful, transformative
  • no emotion = no memory
  • “perception of the world”- reassess your place in the world
  • themes: productivity, safety, sustainability, history, spatial awareness

Updated Concept:

  • communal reward for sustainable behaviors; Goal updates everyday about reducing energy consumption, when the goal is reached the experience turns on at night.
  • Animalize the patterns/particles, Interacts with people in the space. A symbol for campus sustainability. Experience powered by excess energy conserved in the building.
  • Motivates people to save energy. Creature won’t appear if sustainable goal not met.
  • Day: goal progress bar projected on opaque smart film. Text: (time) until magical creature appears tonight if the goal is reached. Motivation through gamification.
  • (goal not reached) Night: creature hides or only in the stairwell.
  • (goal reached) Night: project patterns/particles/other organic imagery in the space. Responds to people’s movement and sound in the staircase. -Playful interactions visible inside (staircase) and outside (windows) the building, triggering curiosity.

Research Question:

How might we use real-time data in a shared space to increase people’s spatial and environmental awareness?

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Press enter or click to view image in full size
Press enter or click to view image in full size

Next Steps:

-have more behaviors. right now they are on the extremes(more colors w/ associated behaviors)

-Outline how different data points are used to inform bugbyte’s behavior
(make bugbyte interactive.. it plays w the user.. deeper personal connection; particles come into the phone? more integrated in the app.
can have multiple bugbytes in the staircase

-can give sneak peek of concept video early on (on the concept title slide)??
where to put the projectors? how would projection mapping work?

-Can we get the still model with the bee and generative trail animation?

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